Through the introduction of the Monster Mart, we use positive reinforcement to inspire children to learn. The goal of the Monster Mart is to encourage students to demonstrate positive learning behaviour by providing tangible rewards in a token economy. During class, students can earn and collect “Monster Money”, which can then be spent at the Monster Mart for small rewards.
A rewards system for children for positive behavior.
Being punctual to class
The completion of each class
Volunteer and help the teacher
Participate in class (raises hand for question, etc.)
Respectful and considerate to others
Follows classroom rules
Keep the classroom clean and tidy
Completes assigned tasks
Completion of extra-curricular activities such as book reports and creative writing projects
The passing of official course exams
Graduating and moving from one study level to the next
Demonstrating good academic ability in key areas: reading, spelling, speaking, writing, etc.
Winning or doing well in sponsored events, such as spelling bees and other competitions
Benefits and Features
Can only be earned and cannot be purchased
Provides immediate feedback, having a greater influence on positive behaviour
Establishes goal orientation whereby a student would be rewarded for hard work and dedication
Utilizes positive reinforcement and is never punitive – money will never be taken away
Introduces financial literacy and understanding the value of saving money
Develops critical Math skills through counting money, calculating discounts, and viewing interest
2% of total tuition will be rebated through "Monster dollars".